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Painting cars

 
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msquires
Spam King


Joined: 12 Apr 2008
Posts: 803

PostPosted: Mon Nov 17, 2008 8:40 pm    Post subject: Painting cars Reply with quote

Have just been painting up the new Slotus for the gp season and have got something good going on. however, I have made a new zip file after painting the car using Paint.NET and when I try to use the car in game it tells me that the skin is unvalid as "this skin has 3D-textures without mipmaps". Any ideas anyone?
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HotSWAT



Joined: 30 Nov 2007
Posts: 670
Location: you know what..? I really don't know..

PostPosted: Mon Nov 17, 2008 9:11 pm    Post subject: Reply with quote

when saving the dds file, tick the box "Generate Mip Maps" under Additional options
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msquires
Spam King


Joined: 12 Apr 2008
Posts: 803

PostPosted: Mon Nov 17, 2008 10:44 pm    Post subject: Reply with quote

thanks, thats one problem solved...now to sort out my vision which clearly isnt functioning too well!
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msquires
Spam King


Joined: 12 Apr 2008
Posts: 803

PostPosted: Wed Nov 26, 2008 6:10 pm    Post subject: Reply with quote

ANOTHER QUESTION!

When I try and paint the "details" file, in game, all the parts of the car that were in the "details" file go completely black Confused

Solution please...?
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HotSWAT



Joined: 30 Nov 2007
Posts: 670
Location: you know what..? I really don't know..

PostPosted: Wed Nov 26, 2008 6:42 pm    Post subject: Reply with quote

u could be saving it wrong, it must be saved as DXT5 DDS file. if its not that i dunno what it is...
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