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trackbuilding

 
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evil_homer
All-Round-Good-Guy


Joined: 10 Jun 2008
Posts: 656
Location: Preston Lancashire

PostPosted: Fri Nov 14, 2008 1:52 am    Post subject: trackbuilding Reply with quote

i've been on the editor a few times so can build a very basic track, (usually for my 3 year old daughter cos shes bored of just racing on grass lol, has to be a pink car too Laughing )straights and corners (can only make the 90 degree corner or very sharp corner) but don't know how to put uphill or downhill slopes, i can't find the "block" or whatever i need, can do 1 block incline but if i keep doing those (join 2 together) but it ends up as 2 humps Exclamation
i go on basic editor too

i'd like to have a go at making a track so any help would be great (or a link to a decent thread)
cheers guys Very Happy
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JawZ



Joined: 29 Oct 2007
Posts: 1991
Location: Bedfordshire

PostPosted: Fri Nov 14, 2008 2:08 am    Post subject: Reply with quote

basic editor is too basic or im dumb, but i find advanced easier to use.
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Middenrat
actual speed


Joined: 10 Aug 2007
Posts: 2260
Location: Location: Location.

PostPosted: Fri Nov 14, 2008 2:14 am    Post subject: Reply with quote

good questions, homer Embarassed wish I had a clue
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msquires
Spam King


Joined: 12 Apr 2008
Posts: 803

PostPosted: Fri Nov 14, 2008 10:19 am    Post subject: Reply with quote

try having a look at the advanced editor
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mad
Site Admin


Joined: 10 Aug 2007
Posts: 1334
Location: Scotland

PostPosted: Fri Nov 14, 2008 10:25 am    Post subject: Reply with quote

the basic editor is extremely limited and you have probably done all you can in it. smooth hills etc can only be created in the advanced editor.
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HotSWAT



Joined: 30 Nov 2007
Posts: 670
Location: you know what..? I really don't know..

PostPosted: Fri Nov 14, 2008 2:00 pm    Post subject: Reply with quote

i'm thinking of making a really detailed tutorial on trackbuilding....i know alot about it now after making the top gear challenges Smile
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DaCheese



Joined: 05 Sep 2007
Posts: 1471
Location: GMR Towers, South Shropshire, UK.

PostPosted: Fri Nov 14, 2008 11:28 pm    Post subject: Reply with quote

The problem is Swat that you can teach someone how the editor works but not how to build a track. Everyone has a different style of track. For example:

Mad: Generally tight, twisty and awkward, but rather good and make excellent racing.
Dan: Claims to build something called "Tech". That seems to be quite tight too, but the muttering about flow makes sense somehow.
Yourself: Lots of generally quite sweeping corners that back up on each other a kilometre above ground. Very Happy

So it's up to a trackbuilder to look at what works on the server, nick bits here and there and come up with a style that suits them. Having said that, I'd be happy to give you a hand with that project.
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JawZ



Joined: 29 Oct 2007
Posts: 1991
Location: Bedfordshire

PostPosted: Sat Nov 15, 2008 12:23 am    Post subject: Reply with quote

mine usually have nice elements, are too long, have an awkward corner that mad hates, but lack madverts and advanced MT stuff.
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Spanky_McCoy
Dirty Deeds Done Cheap(ish)


Joined: 13 Aug 2007
Posts: 1397
Location: Fortress Spanky

PostPosted: Fri Nov 21, 2008 7:45 am    Post subject: Reply with quote

As a matter of interest is anyone interested in some trackbuilding collaborations?. I've done a couple of tracks but as Mad will attest my attempts at scenery and signage are not the greatest and why the cam changes won't work I don't know. So if anyone is interested in taking the tracks and doing a quick polish let me know. Wink
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HotSWAT



Joined: 30 Nov 2007
Posts: 670
Location: you know what..? I really don't know..

PostPosted: Fri Nov 21, 2008 1:18 pm    Post subject: Reply with quote

Spanky_McCoy wrote:
As a matter of interest is anyone interested in some trackbuilding collaborations?. I've done a couple of tracks but as Mad will attest my attempts at scenery and signage are not the greatest and why the cam changes won't work I don't know. So if anyone is interested in taking the tracks and doing a quick polish let me know. Wink

OO OO ME PICK ME!
atm i can't make a track without it ending up as a hardcore tech, but when it comes to polishing off a track, i'm your man (you didn't think Bubba Ho Tep did all the work on those tracks he made did you? Razz )
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DaCheese



Joined: 05 Sep 2007
Posts: 1471
Location: GMR Towers, South Shropshire, UK.

PostPosted: Fri Nov 21, 2008 4:45 pm    Post subject: Reply with quote

He didn't do all the work on them himself? What did he do then, because I don't recall the one we GPed being the most exciting looking (or exciting full stop) track ever built.

I'm also happy to look over tracks and do some modifications when time permits, my close friend and irregular ML racer ATOM has sent me a few tracks to test and they're shaping up nicely. I also added the Madverts for Jonny's on his fairly recent upgrades to the Bourne trilogy.

There must be a good reason why your camera changes aren't working Spanky. First of all, what seems to be the problem?
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HotSWAT



Joined: 30 Nov 2007
Posts: 670
Location: you know what..? I really don't know..

PostPosted: Fri Nov 21, 2008 6:38 pm    Post subject: Reply with quote

i didn't modify that one at all (he explicitely told me he didn't want it modified) but i did to the other one. (which i think is quite good Smile )
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