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msquires Spam King
Joined: 12 Apr 2008 Posts: 803
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Posted: Mon Nov 17, 2008 8:40 pm Post subject: Painting cars |
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Have just been painting up the new Slotus for the gp season and have got something good going on. however, I have made a new zip file after painting the car using Paint.NET and when I try to use the car in game it tells me that the skin is unvalid as "this skin has 3D-textures without mipmaps". Any ideas anyone? |
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HotSWAT
Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Mon Nov 17, 2008 9:11 pm Post subject: |
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when saving the dds file, tick the box "Generate Mip Maps" under Additional options _________________
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msquires Spam King
Joined: 12 Apr 2008 Posts: 803
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Posted: Mon Nov 17, 2008 10:44 pm Post subject: |
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thanks, thats one problem solved...now to sort out my vision which clearly isnt functioning too well! |
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msquires Spam King
Joined: 12 Apr 2008 Posts: 803
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Posted: Wed Nov 26, 2008 6:10 pm Post subject: |
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ANOTHER QUESTION!
When I try and paint the "details" file, in game, all the parts of the car that were in the "details" file go completely black
Solution please...? |
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HotSWAT
Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Wed Nov 26, 2008 6:42 pm Post subject: |
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u could be saving it wrong, it must be saved as DXT5 DDS file. if its not that i dunno what it is... _________________
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xaniel
Joined: 31 Dec 2023 Posts: 1741
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xaniel
Joined: 31 Dec 2023 Posts: 1741
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